initial commit

This commit is contained in:
Bartal Laearsson
2026-07-24 21:38:32 +01:00
commit fb91a40032
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# Chat Example
This directory contains a full stack example of a simple chat webapp using github.com/coder/websocket.
```bash
$ cd examples/chat
$ go run . localhost:0
listening on ws://127.0.0.1:51055
```
Visit the printed URL to submit and view broadcasted messages in a browser.
![Image of Example](https://i.imgur.com/VwJl9Bh.png)
## Structure
The frontend is contained in `index.html`, `index.js` and `index.css`. It sets up the
DOM with a scrollable div at the top that is populated with new messages as they are broadcast.
At the bottom it adds a form to submit messages.
The messages are received via the WebSocket `/subscribe` endpoint and published via
the HTTP POST `/publish` endpoint. The reason for not publishing messages over the WebSocket
is so that you can easily publish a message with curl.
The server portion is `main.go` and `chat.go` and implements serving the static frontend
assets, the `/subscribe` WebSocket endpoint and the HTTP POST `/publish` endpoint.
The code is well commented. I would recommend starting in `main.go` and then `chat.go` followed by
`index.html` and then `index.js`.
There are two automated tests for the server included in `chat_test.go`. The first is a simple one
client echo test. It publishes a single message and ensures it's received.
The second is a complex concurrency test where 10 clients send 128 unique messages
of max 128 bytes concurrently. The test ensures all messages are seen by every client.
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version: 3
tasks:
db-up:
desc: start ws-chat postgres and dbgate
cmds:
- echo "Postgres - localhost 54545 || DBGate localhost 7777"
- podman compose up -d
db-down:
desc: stop ws-chat postgres and dbgate
cmds:
- podman compose down
db-logs:
desc: view ws-chat postgres and dbgate logs
cmds:
- podman compose logs -f
db-status:
desc: show ws-chat postgres and dbgate status
cmds:
- podman compose ps
db-reset:
desc: delete the database data
cmds:
- podman compose down
- podman volume rm postgres-data-wschat
- podman volume rm dbgate-data-wschat
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package main
import (
"context"
"errors"
"io"
"log"
"net"
"net/http"
"sync"
"time"
"golang.org/x/time/rate"
"github.com/coder/websocket"
)
// chatServer enables broadcasting to a set of subscribers.
type chatServer struct {
// subscriberMessageBuffer controls the max number
// of messages that can be queued for a subscriber
// before it is kicked.
//
// Defaults to 16.
subscriberMessageBuffer int
// publishLimiter controls the rate limit applied to the publish endpoint.
//
// Defaults to one publish every 100ms with a burst of 8.
publishLimiter *rate.Limiter
// logf controls where logs are sent.
// Defaults to log.Printf.
logf func(f string, v ...any)
// serveMux routes the various endpoints to the appropriate handler.
serveMux http.ServeMux
subscribersMu sync.Mutex
subscribers map[*subscriber]struct{}
}
// newChatServer constructs a chatServer with the defaults.
func newChatServer() *chatServer {
cs := &chatServer{
subscriberMessageBuffer: 16,
logf: log.Printf,
subscribers: make(map[*subscriber]struct{}),
publishLimiter: rate.NewLimiter(rate.Every(time.Millisecond*100), 8),
}
// Serve static files (index.html, index.js, index.css) from cwd
cs.serveMux.Handle("/", http.FileServer(http.Dir(".")))
// WebSocket endpoint: clients connect here to receive messages
cs.serveMux.HandleFunc("/subscribe", cs.subscribeHandler)
// HTTP POST endpoint: clients POST here to send a message
cs.serveMux.HandleFunc("/publish", cs.publishHandler)
return cs
}
// subscriber represents a single connected client.
// Messages are sent on the msgs channel. If the client
// cannot keep up (buffer full), closeSlow is called
// to disconnect them.
type subscriber struct {
msgs chan []byte
closeSlow func()
}
// ServeHTTP makes chatServer implement http.Handler,
// delegating to the internal serveMux.
func (cs *chatServer) ServeHTTP(w http.ResponseWriter, r *http.Request) {
cs.serveMux.ServeHTTP(w, r)
}
// subscribeHandler accepts the WebSocket connection and then subscribes
// it to all future messages.
func (cs *chatServer) subscribeHandler(w http.ResponseWriter, r *http.Request) {
err := cs.subscribe(w, r)
if errors.Is(err, context.Canceled) {
return
}
if websocket.CloseStatus(err) == websocket.StatusNormalClosure ||
websocket.CloseStatus(err) == websocket.StatusGoingAway {
return
}
if err != nil {
cs.logf("%v", err)
return
}
}
// publishHandler reads the request body with a limit of 8192 bytes
// and then publishes the received message.
func (cs *chatServer) publishHandler(w http.ResponseWriter, r *http.Request) {
if r.Method != "POST" {
http.Error(w, http.StatusText(http.StatusMethodNotAllowed), http.StatusMethodNotAllowed)
return
}
body := http.MaxBytesReader(w, r.Body, 8192)
msg, err := io.ReadAll(body)
if err != nil {
http.Error(w, http.StatusText(http.StatusRequestEntityTooLarge), http.StatusRequestEntityTooLarge)
return
}
cs.publish(msg)
w.WriteHeader(http.StatusAccepted)
}
// subscribe upgrades the HTTP connection to a WebSocket,
// registers the subscriber, and then loops forever writing
// messages from the subscriber's channel to the WebSocket.
//
// It uses CloseRead to keep reading control frames (close, ping, pong)
// and cancel the context if the connection drops. This means we
// never actually read message data from the WebSocket —
// messages come in via /publish instead.
func (cs *chatServer) subscribe(w http.ResponseWriter, r *http.Request) error {
// We need a mutex here because the WebSocket connection might
// be closed by closeSlow (from another goroutine) before we've
// assigned it to c. The mutex ensures we don't race.
var mu sync.Mutex
var c *websocket.Conn
var closed bool
s := &subscriber{
msgs: make(chan []byte, cs.subscriberMessageBuffer),
closeSlow: func() {
mu.Lock()
defer mu.Unlock()
closed = true
if c != nil {
c.Close(websocket.StatusPolicyViolation, "connection too slow to keep up with messages")
}
},
}
// Register the subscriber BEFORE accepting the WebSocket.
// This means we won't miss any messages published between
// the accept and the registration.
cs.addSubscriber(s)
defer cs.deleteSubscriber(s)
// Upgrade HTTP to WebSocket
c2, err := websocket.Accept(w, r, nil)
if err != nil {
return err
}
// Check if closeSlow was already called before we got the connection
mu.Lock()
if closed {
mu.Unlock()
return net.ErrClosed
}
c = c2
mu.Unlock()
defer c.CloseNow()
// CloseRead returns a context that is cancelled when:
// - The client sends a close frame
// - The connection drops
// This frees us from manually handling ping/pong and deadlines.
ctx := c.CloseRead(context.Background())
// Main loop: write messages to the WebSocket as they arrive
for {
select {
case msg := <-s.msgs:
err := writeTimeout(ctx, time.Second*5, c, msg)
if err != nil {
return err
}
case <-ctx.Done():
// Context cancelled = client disconnected
return ctx.Err()
}
}
}
// publish sends a message to ALL subscribers.
// It never blocks — if a subscriber's buffer is full,
// they get kicked via closeSlow.
func (cs *chatServer) publish(msg []byte) {
cs.subscribersMu.Lock()
defer cs.subscribersMu.Unlock()
// Rate limit: wait for a token before broadcasting
cs.publishLimiter.Wait(context.Background())
for s := range cs.subscribers {
select {
case s.msgs <- msg:
// Message delivered to subscriber's buffer
default:
// Buffer is full — kick the slow subscriber
go s.closeSlow()
}
}
}
// addSubscriber registers a subscriber.
func (cs *chatServer) addSubscriber(s *subscriber) {
cs.subscribersMu.Lock()
cs.subscribers[s] = struct{}{}
cs.subscribersMu.Unlock()
}
// deleteSubscriber removes a subscriber.
func (cs *chatServer) deleteSubscriber(s *subscriber) {
cs.subscribersMu.Lock()
delete(cs.subscribers, s)
cs.subscribersMu.Unlock()
}
// writeTimeout writes a message to the WebSocket with a deadline.
// If the write doesn't complete within the timeout, the context
// is cancelled and the operation aborts.
func writeTimeout(ctx context.Context, timeout time.Duration, c *websocket.Conn, msg []byte) error {
ctx, cancel := context.WithTimeout(ctx, timeout)
defer cancel()
return c.Write(ctx, websocket.MessageText, msg)
}
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package main
import (
"log/slog"
"net/http"
"os"
)
const webPort = ":7654"
func main() {
logger := slog.New(slog.NewJSONHandler(os.Stdout, nil))
slog.SetDefault(logger)
mux := http.NewServeMux()
mux.Handle("/", http.FileServer(http.Dir("./static")))
cs := newChatServer()
mux.Handle("/ws/", http.StripPrefix("/ws", cs))
slog.Info("starting wschat web server", "port", webPort)
if err := http.ListenAndServe(webPort, mux); err != nil {
slog.Error("unable to listen and serve", "port", webPort, "error", err)
os.Exit(1)
}
}
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services:
postgres:
container_name: postgres_wschat
image: docker.io/library/postgres:18
environment:
POSTGRES_USER: wschat
POSTGRES_PASSWORD: example
POSTGRES_DB: wschat_db
volumes:
- postgres-data-wschat:/var/lib/postgresql
ports:
- "127.0.0.1:54325:5432"
shm_size: 128m
command: ["postgres", "-c", "listen_addresses=*"]
networks:
- postgres-net
restart: always
healthcheck:
test: ["CMD-SHELL", "pg_isready -U wschat -d wschat_db"]
interval: 10s
timeout: 5s
retries: 5
start_period: 900s
dbgate:
container_name: dbgate_wschat
image: docker.io/dbgate/dbgate:latest
environment:
CONNECTIONS: pg
LABEL_pg: Postgres
SERVER_pg: postgres
PORT_pg: 5432
USER_pg: wschat
PASSWORD_pg: example
DATABASE_pg: wschat_db
ENGINE_pg: postgres@dbgate-plugin-postgres
volumes:
- dbgate-data-wschat:/root/.dbgate
ports:
- "127.0.0.1:7777:3000"
depends_on:
postgres:
condition: service_healthy
networks:
- postgres-net
restart: always
networks:
postgres-net:
name: postgres-net-wschat
driver: bridge
volumes:
postgres-data-wschat:
name: postgres-data-wschat
dbgate-data-wschat:
name: dbgate-data-wschat
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module ws-chat
go 1.26.4
require (
github.com/coder/websocket v1.8.15
golang.org/x/time v0.15.0
)
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github.com/coder/websocket v1.8.15 h1:6B2JPeOGlpff2Uz6vOEH1Vzpi0iUz20A+lPVhPHtNUA=
github.com/coder/websocket v1.8.15/go.mod h1:NX3SzP+inril6yawo5CQXx8+fk145lPDC6pumgx0mVg=
golang.org/x/time v0.15.0 h1:bbrp8t3bGUeFOx08pvsMYRTCVSMk89u4tKbNOZbp88U=
golang.org/x/time v0.15.0/go.mod h1:Y4YMaQmXwGQZoFaVFk4YpCt4FLQMYKZe9oeV/f4MSno=
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* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
font-family: monospace;
display: flex;
flex-direction: column;
height: 100vh;
background: #1a1a2e;
color: #e0e0e0;
}
#messages {
flex: 1;
overflow-y: auto;
padding: 1rem;
}
.message {
padding: 0.4rem 0.6rem;
margin-bottom: 0.3rem;
background: #16213e;
border-radius: 4px;
word-break: break-word;
}
#publish-form {
display: flex;
padding: 1rem;
background: #0f0f23;
border-top: 1px solid #333;
}
#message-input {
flex: 1;
padding: 0.5rem;
background: #16213e;
border: 1px solid #333;
border-radius: 4px;
color: #e0e0e0;
font-family: monospace;
}
#publish-form button {
margin-left: 0.5rem;
padding: 0.5rem 1rem;
background: #6d4aff;
color: white;
border: none;
border-radius: 4px;
cursor: pointer;
}
#publish-form button:hover {
background: #5a3acc;
}
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>WS-Chat</title>
<link rel="stylesheet" href="index.css">
</head>
<body>
<div id="message-log"></div>
<form id="publish-form">
<input type="text" id="message-input" placeholder="Type a message..." autocomplete="off" autofocus>
<button type="submit">Send</button>
</form>
<script src="index.js"></script>
</body>
</html>
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(() => {
let expectingMessage = false
function dial() {
const conn = new WebSocket(`ws://${location.host}/ws/subscribe`)
conn.addEventListener('close', ev => {
appendLog(`WebSocket Disconnected code: ${ev.code}, reason: ${ev.reason}`, true)
if (ev.code !== 1001) {
appendLog('Reconnecting in 1s', true)
setTimeout(dial, 1000)
}
})
conn.addEventListener('open', ev => {
console.info('WebSocket connected')
})
conn.addEventListener('message', ev => {
if (typeof ev.data !== 'string') {
console.error('unexpected message type', typeof ev.data)
return
}
const p = appendLog(ev.data)
if (expectingMessage) {
p.scrollIntoView()
expectingMessage = false
}
})
}
dial()
const messageLog = document.getElementById('message-log')
const publishForm = document.getElementById('publish-form')
const messageInput = document.getElementById('message-input')
function appendLog(text, error) {
const p = document.createElement('p')
p.innerText = `${new Date().toLocaleTimeString()}: ${text}`
if (error) {
p.style.color = 'red'
p.style.fontStyle = 'bold'
}
messageLog.append(p)
return p
}
appendLog('Submit a message to get started!')
publishForm.onsubmit = async ev => {
ev.preventDefault()
const msg = messageInput.value
if (msg === '') {
return
}
messageInput.value = ''
expectingMessage = true
try {
const resp = await fetch('/ws/publish', {
method: 'POST',
body: msg,
})
if (resp.status !== 202) {
throw new Error(`Unexpected HTTP Status ${resp.status} ${resp.statusText}`)
}
} catch (err) {
appendLog(`Publish failed: ${err.message}`, true)
}
}
})()